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AI Insights · Timothy · July 2024

Top 5 Adventure Games in Panama Q2 2024: Performance Overview

Explore the performance of the top 5 adventure games on a unified platform in Panama during Q2 2024, featuring insights on downloads, revenue, and active users.

Top 5 Adventure Games in Panama Q2 2024: Performance Overview

In the second quarter of 2024, the top 5 adventure games in Panama on a unified platform showed diverse trends in downloads, revenue, and weekly active users. Here, we provide a detailed look into their performance, with data sourced from Sensor Tower.

Ragnarok Origin: ROO by Gravity Game Vision Limited saw a notable decline in downloads, starting at 130 in early April and dropping to just 2 by mid-June, before a slight increase to 14 by the end of June. Revenue peaked at $5.8K in the first week of April and gradually decreased to $2.6K by the last week of June. Weekly active users fluctuated, starting at 773 and peaking at 835 in early April, then stabilizing around 770-800 towards the end of the quarter.

Summoners War from Com2uS Corp. experienced significant revenue growth, starting at $551 in early April and reaching a high of $8.8K by mid-June, before settling at $5.9K in the last week of June. Downloads remained relatively low, peaking at 70 in the second week of April. Weekly active users saw slight fluctuations, beginning at 809 and ending at 807, with a peak of 923 in mid-April.

Genshin Impact by COGNOSPHERE PTE. LTD. maintained strong weekly active users, with numbers consistently around 13.5K to 14.7K throughout the quarter. Downloads were robust, peaking at 583 in early June. Revenue varied, starting at $1.8K in early April, peaking at $3.1K in late April, and ending at $2.1K in the last week of June.

The Sims™ FreePlay by Electronic Arts showed a mixed performance. Downloads peaked at 744 in early June but were generally lower earlier in the quarter. Revenue hovered between $400 and $1.2K, peaking at $1.2K in early June. Weekly active users started at 1.5K, peaked at 1.9K in early April and early June, and ended at 1.2K by the end of June.

Finally, Solo Leveling:Arise by Netmarble Corporation, which launched in early May, had an impressive start with 11.7K downloads in its first week. However, downloads tapered off to 198 by mid-June. Revenue started at $2.1K in its launch week and decreased to $915 by the end of June. Weekly active users showed strong engagement, starting at 11.3K and peaking at 14.7K in mid-May, then stabilizing around 12K to 13K towards the end of the quarter.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024